Games, systems, and other work.

A collection of Roblox projects I've worked on, from released games to standalone Luau systems.

LUAU • ROBLOX GAME • 50M+ VISITS • SOLO SCRIPTER

SURVIVE THE SNIPER

Solo scripter on a round-based survival game with 50M+ visits, featuring sniper gameplay and progression systems.

LUAU • ROBLOX GAME • 2.3M+ VISITS • HEAD SCRIPTER & CO-OWNER

MINGLE MAYHEM

Head scripter and co-owner of a multiplayer survival game with 2.3M+ visits. Timed rounds, group challenges, and elimination systems drive the experience.

LUAU • ROBLOX GAME • 1.2M+ VISITS • SCRIPTING FIXES

WORLD OF TROLLS

Contributed scripting fixes to a fighting game with 1.2M+ visits, featuring troll characters with unique abilities.

LUAU • GAME SYSTEM

BUILDING & PLACEMENT SYSTEM

Grid based building with rotation and surface snapping.

LUAU • GAME SYSTEM

ROBLOX CHESS SYSTEM

Fully functional chess system with move validation (including en passant).

LUAU • GAME SYSTEM

ZOMBIE PATHFINDING SYSTEM

Zombie AI with dynamic pathfinding, target tracking, and obstacle navigation.

LUAU • GAME SYSTEM

SQUID GAME HIDE & SEEK ROOM GENERATION

Procedural room generation inspired by Squid Game’s Hide & Seek, creating a randomized maze layout each round.

LUAU • GAME SYSTEM

FISCH FISHING SYSTEM RECREATION

Recreation of Fisch’s fishing system with casting, reeling, and catch mechanics.

Havy

Roblox Scripter